A Variety of Tutorials and Tips!
This particular page is dedicated for content that I looked into while learning how to navigate Godot, as well as coding in general.
If it wasn't for the a lot of these community created videos, it is unlikely I would've kept going with my learning journey, which has even carried over to HTML on it's own.
It feels important for me to acknowledge some various materials provided to me during the last year or so of suggestions, advice, and otherwise, if not just to show off what I can.
It feels important for me to acknowledge some various materials provided to me during the last year or so of suggestions, advice, and otherwise, if not just to show off what I can.
Godot Game Development - Crash Course for Beginners by freeCodeCamp.org
When I was first starting up with Godot, beyond a free program made to teach the beginning basics of the structures, I referred to this video to reconfirm what I learned during that process.
Ever since referring to this video in particular, I started keeping a playlist of other intensely useful videos I found, just in case I ever needed to come back and see how a concept worked if I didn't understand it.
When I was first starting up with Godot, beyond a free program made to teach the beginning basics of the structures, I referred to this video to reconfirm what I learned during that process.
Ever since referring to this video in particular, I started keeping a playlist of other intensely useful videos I found, just in case I ever needed to come back and see how a concept worked if I didn't understand it.
How You Can Easily Make Your Code Simpler in Godot 4 by Bitlytic
I was freshly new to the concept of how to organize any kind of folder or code structure, so once I saw this video, I tried to incorporate a cleaner coding setup since.
I was freshly new to the concept of how to organize any kind of folder or code structure, so once I saw this video, I tried to incorporate a cleaner coding setup since.
Custom Resources - A Godot Workflow GAME CHANGER by Pefeper
Since I was still new to the concept of coding, I never thought of making any kind of custom resource to store data, because this ended up being the exact idea I would use to later on make quicker templates and characters.
Since I was still new to the concept of coding, I never thought of making any kind of custom resource to store data, because this ended up being the exact idea I would use to later on make quicker templates and characters.
Making Our Enemies Modular Using Resources | Godot Intermediate Tutorial | GameDev with Drew by GameDev with Drew
In conjunction with Custom Resources, the video helped me further reinforce how to use the former mentioned resources to make a more efficient structure to instance enemies with different stats or properties.
In conjunction with Custom Resources, the video helped me further reinforce how to use the former mentioned resources to make a more efficient structure to instance enemies with different stats or properties.